AI Systems, Unity & Software Developer
Building AI-powered applications, Unity games, workflow automation systems, and interactive simulations focused on intelligent experiences, gameplay programming, accessibility, and scalable software solutions.
I build AI-powered applications, Unity games, workflow automation systems, interactive simulations, and modern software focused on solving real-world problems through intelligent design and scalable architecture.
My work combines gameplay programming, conversational AI, automation, accessibility, human-computer interaction, and web technologies. Alongside development, I've published research and received awards for AI-driven interactive systems.
Designed, developed, tested, and optimized gameplay systems, production-ready prototypes, and interactive applications using Unity and C#.
Developed responsive web applications using AI-assisted development workflows while building and optimizing user-facing interfaces.
Contributed to backend software development involving MySQL, database operations, and implementation workflows.
AI-powered communication training simulator built with Unity for users with Autism Spectrum Disorder (ASD), integrating real-time voice interaction, adaptive dialogue, interview simulation, speech recognition, accessibility features, and intelligent scoring to improve communication skills.
2D zombie survival game featuring player movement, auto-aim shooting, enemy AI, XP progression, weapon upgrades, wave-based combat, responsive UI, and scalable gameplay systems.
Designed and developed an AI-powered outreach automation pipeline that discovers companies, enriches contact information, generates personalized outreach, and automates workflow execution using AI, APIs, and data enrichment platforms.
Gym membership payment management system for tracking subscriptions, member records, payment history, and due dates through a responsive dashboard interface.
AI-powered productivity assistant designed for users with Attention-Deficit/Hyperactivity Disorder (ADHD), helping them organize tasks, break down goals, and improve focus through intelligent planning and interactive web experiences.
Awarded for developing an AI-powered communication training simulator supporting children with Autism Spectrum Disorder using Unity, Artificial Intelligence and accessibility technologies. — ATAL AICTE
Recognized for innovation, technical implementation, and software project development. — HITS
Successfully completed the One Million Prompters initiative launched by His Highness Sheikh Hamdan bin Mohammed bin Rashid Al Maktoum, developing Prompt Engineering skills for modern AI systems, workflow automation, and Generative AI applications.
I'm actively seeking full-time opportunities in AI Systems, Unity Game Development, Interactive Simulation, XR, and Software Engineering.